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Full Thrust: Fleet actions in deep space!

Events

Index

Time Line
Turn One - 2137 AD
Turn Two - 2138 AD
Turn Three - 2139 AD
Turn Four - 2140 AD
Turn Five - 2141 AD
Turn Six - 2142 AD
Turn Seven - 2143 AD
Turn Eight - 2144 AD
Turn Nine - 2145 AD
Turn Ten - 2146 AD
Turn Eleven - 2147 AD
Turn Twelve - 2148 AD
Turn Thirteen - 2149 AD
Turn Fourteen - 2150 AD
Turn Fifteen - 2151 AD
Turn Sixteen - 2152 AD
Turn Seventeen - 2153 AD
Turn Eighteen - 2154 AD
Turn Nineteen - 2155 AD
Turn Twenty - 2156 AD
Turn Twenty One - 2157 AD
Turn Twenty Two - 2158 AD
Turn Twenty Three - 2159 AD
Turn Twenty Four - 2160 AD

Time Line

Timeline

In the first 10 turns of the campaign, most effort has been put into the establishment of colonies. Note that fleets of warships cannot move more than 8 parsecs away from an established command centre (and these may only be established on a colony). For this reason, it is important to have colonies as far forward as possible. On turn 4, the IJSN established a command centre on Dubhe, and on turn 6 this was snuffed out. The OU command centre at Ceti was lost on turn 8. Colony growth and production rounds occurred on turns 4 and 8. The known colonies and the turns on which they were established are given in the table below.

Turn
1 2 3 4 5 6
IJSN -
Scorpii Kruger Dubhi - Dubhi lost
OU - - - Mira, Ceti - -
NSL - Indi Canis - - Diphda, Cephei
ESU - - Bootis - - Arcturus

Turn
7 8 9 10 11 12
IJSN Altair - - - - -
OU - Ceti lost, Pherda - - - -
NSL - - - - - -
ESU Antares - - - - -

From turn 9 to turn 18 showed little or no change to the political map.
While a lot of military action occurred during these turns, no command centres were created or destroyed.
On turn 20, a command centre was established by the IJSN in the Polaris system.
Up to turn 24, combat is characterised by a series of battles on the ESU/IJSN and ESU/NSL borders.
The OU encounter Kra'Vak colony worlds in the centre and capture them.
Kra'Vak scouts and task forces make a nuisance of themselves throughout the centre of the map.

Key

Turn One - 2137 AD

Range of military ships on turn 1

All four players move on to the board. Very little is visible.

Turn Two - 2138 AD

Range of military ships on turn 2

Colonies and command centres established in the Indus and Scorpii systems by the New Swabian League and the Imperial Japanese Space Navy respectively.

Turn Three - 2139 AD

Range of military ships on turn 3

Colonies and command posts are established on Canis, Bootis and Kruger by the NSL, ESU and IJSN respectively. All empires with Jump-3 capable ships have access to colonisable worlds. It is possible that 'silent' colonies are being established - worlds with colonies, but no command post active.

Turn Four - 2140 AD

Range of military ships on turn 4

The Oceanic Union establishes colonies and command posts at Ceti and Mira. The IJSN establish a colony plus command post at Dubhi - deep in Eurasian Solar Union territory.

Turn Five - 2141 AD

Range of military ships on turn 5

Very little visibly changes.

Turn Six - 2142 AD

Range of military ships on turn 6

The NSL establishes command posts and colonies in the Cephei and Diphda systems. The ESU establises a colony and command post in the Arcturus system. The IJSN colony at Dubhi abruptly stops transmitting, and there are indications that an ESU fleet containing at least one capital ship has entered this system and snuffed out the colony. The action comes to be known as the First Battle of Dubhe.

Turn Seven - 2143 AD

Range of military ships on turn 7

The ESU establish a colony and command post in the Antares system, bringing them well within the sphere of influence of the NSL. The IJSN establishes a command post at Altair.

Turn Eight - 2144 AD

Range of military ships on turn 8

The OU colony at Ceti stops transmitting. The Neu Swabian League announces to journalists in the Herrenhaus, the seat of NSL government in Neu Kiel, that fleet actions in the Ceti system are in self defence after unprovoked attacks by the OU at Luytens and Eridani. Further, the NSL anounces the loss of a fleet at Schedar (at the First Battle of Schedar), and bombastic rhetoric (aimed at the apparent naked aggression of the ESU) follows. The OU activates a colony and command post at Pherda. With the activation of this colony, some regions of space are now within the sphere of influence of three empires.

PRESS RELEASE: DATELINE NEU KIEL, 2144 - Today has been a day of turmoil in the House of Deputies. Governor Georg von Slatkonia gave a stirring speech about the brave defence of NSL territory in the Schedar system. He went on to condemn the naked aggression of nearby states in a thinly veiled reference to the ESU. A call to war was moved and narrowly defeated on the floor. Representatives of the Admiralty unveiled plans to lay down another Der Theuerdank Carrier, to be named the Admiral von Vettinghoff, after the heroic admiral who lost his life at Schedar.

Meanwhile, the issue of the fate of colonists on Ceti III was raised in a submission by the Rassen Reinheit Klub (the RRK - or Racial Purity Club - a lobby group), and caused such an uproar that the Greens walked out. Lacking a quorum, the lower house ceased political business for the day. As we go to press political lobbying continues in beer halls across the capital of Neu Kiel.

A small unit of ESU ships are caught in the Spica system by a massive Kra'Vak battle fleet. The one sided encounter comes to be known as the First Battle of Spica.

Turn Nine - 2145 AD

Range of military ships on turn 9

Very little visibly happens this turn.

Turn Ten - 2146 AD

Range of military ships on turn 10

Very little visibly happens this turn.

Turn Eleven - 2147 AD

Range of military ships on turn 11

An NSL fleet at Schedar meets a strong ESU fleet, and withdraws to Cephei, without loss.
This constitutes the Second Battle of Schedar.

PRESS RELEASE: DATELINE CETI, 2147 - Today in a joint declaration, the Neu Swabian League and the Oceanic Union announced the ceasation of hostilities at Ceti. Effective immediately, both alliances will withdraw warships from each other's space. A border has been agreed upon, and all further interaction will be peaceful. Reporters outside the city hall buildings where the Treaty of Ceti was signed attempted to get responses from the NSL representative Konteradmiral Wilhelm Von Klump. The response from Von Klump, also known as the victor of the Battle of Ceti, was "We have no comment at this time". When asked about radical elements within the KRS, Von Klump brushed the reporters brusquely aside.

PRESS RELEASE: DATELINE NEU BREMEN, 2147 - Reports from the dome cities of Neu Bremen indicate food riots have worsened. Due to enemy action at Schedar, colonists raised to found the colony of St Gervase, instead found themselves shipped to the industrial colony of Neu Bremen. The riots of recent days have been compared to Neu Bremen's air tax riots of 2096. While details are hard to obtain, it is understood that a heavy naval garrison is present at Neu Bremen, and marines have been utilised to bring the population under control.

Turn Twelve - 2148 AD

Range of military ships on turn 12

Very little visibly happens this turn.
There are rumours of extensive battles on the ESU / IJSN border.
A major ESU fleet, and an alien Kra'Vak fleet FTL into Cephei. After seeing off the Kra'Vak, the ESU ships close on the NSL colony at Cephei. The NSL Fifth fleet interposes itself and by mass fires of missile destroyers. This drives off the ESU ships destroying a battleship, a battlecruiser and a heavy destroyer.

Turn Thirteen - 2149 AD

Range of military ships on turn 13

NSL forces occupy the Schedar system, capturing an ESU colony, and driving off an ESU fleet that refuses battle.

Turn Fourteen - 2150 AD

Range of military ships on turn 14

Very little visibly happens this turn.

Turn Fifteen - 2151 AD

Range of military ships on turn 15

Very little visibly happens this turn.

Turn Sixteen - 2152 AD

Range of military ships on turn 16

Very little visibly happens this turn.

Turn Seventeen - 2153 AD

Range of military ships on turn 17

An ESU fleet FTLs into Schedar, and avoids the NSL garrison.

Turn Eighteen - 2154 AD

Range of military ships on turn 18

The ESU fleet FTLs out of the Schedar system for places unknown.

Turn Nineteen - 2155 AD

Range of military ships on turn 19

Very little visibly happens this turn.

Turn Twenty - 2156 AD

Range of military ships on turn 20

An ESU fleet FTLs into the Cephei system and refuses battle.
The IJSN etablish a colony and a command centre on Polaris.

Turn Twenty One - 2157 AD

Range of military ships on turn 21

A second ESU fleet FTLs into the Cephei system, and the combined fleets attack.
They are driven off for little loss.
This constitutes the Third Battle of Cephei.
A small NSL fleet arrives at Antares, but seeing overwhelming defence there evades out of the system.

Turn Twenty Two - 2158 AD

Range of military ships on turn 22

Kra'Vak vessels are detected in the Kochab system.

Turn Twenty Three - 2159 AD

Range of military ships on turn 23

Kra'Vak vessels jump from the Kochab system to the Mirfak system, defeating the NSL garrison there.
This is the First Battle of Mirfak.

Turn Twenty Four - 2160 AD

Range of military ships on turn 24

A large ESU force FTLs into the Cephei system, and engages the NSL forces there.
This is the Fourth Battle of Cephei.
There is rumoured to be a major battle at Draconis as well.

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